Somewhere in the Caribbean, 1586
This little clash was played out at the latest of our monthly wargames evenings at the office. It was a straight up fight between an English fleet and a Spanish fleet somewhere in the Caribbean. Outside of the battle, the theme of the evening seemed to be the dismasting of various models, exclusively by the Spanish players, which led to me making various remarks about the relative sailing skills of the Spanish and English admirals.
The English fleet consisted of one 'heavy' squadron with two large race built galleons (the Ark Royal and the Royal Sceptre) with two small race built galleons in attendance (the Hawk and the Viceroy) on their left flank, and two 'light' squadrons with a medium race built galleons plus two small race built galleons each. The centre squadron was led by the Revenge, escorted by the Endeavour and the Prince Hal, and the right hand squadron of the Golden Lion escorted by the Alfred and the Fortune. The English had excellent crews and squadron commanders, and in the pre-game set up the vast majority of the English vessels with variable ability crews rolled very well. The only fly in the ointment was the reduction of one of the squadron commanders (from the right hand squadron) from Brilliant to Average.
The Spanish had a larger fleet, with their most powerful squadron again on their left flank. This consisted of the flagship, Nuestra Senora de Rosario, a large galleon, with two medium galleons, the Santa Catalina and the Aguila and a small galleon, the Magdalena, as her escorts. The centre of the Spanish line was formed of the weakest squadron with a medium galleon, the Senora de Valencia, with 4 medium hulks as escorts, the Explorador, the Leon de Bronce, the Reina del Ecuador and the Princesa de Ibiza. The final squadron consisted of a large galleon, the Santa Maria, escorted by two medium galleons, the Intrepido and the Gloria. The Spaniards rolled poorly on the pre-game organising, with many of their crews dropping in morale grades. One of their admirals did at least rise from Dull to Brilliant, giving them a fighting chance of siezing the initiative from the English.
The Spanish (left) and English fleets face off as battle begins, while in the distance the mysterious Prawn Cracker cloud billows. |
Heavy English fire rips through the Santa Maria, toppling a mast and wounding the Spanish commander. |
Fighting erupts down the entire line. |
After a brutal fight, the Spanish ensign is hoisted on the Golden Lion. |
The Spanish flagship and her prize become fouled as the cavalry arrives for the English. |
Overall the battle was a decisive English victory, albeit a painful one for the Golden Lion's crew. The Spanish plan to withdraw while they were ahead was probably wise, but the implementation was flawed. By failing to ensure their prize could escape before withdrawing the combat vessels, the Spanish left her exposed to falling back into English hands. Furthermore, each vessel was sent away from the fight at its' best speed, which strung out the fleet, allowing the English to isolate and concentrate fire on key vessels as they moved towards the Golden Lion. In contrast, the English fleet was concentrating thoughout the game, allowing them to apply maximum pressure when it mattered.
According to the rules, given the scale of the Spanish defeat, the admiral in charge would be shot "pour encourager les autres" which left the Spanish fleet with no squadron commanders, with one being a "guest" of the English, one shot for their failure and one killed in action. It was decided that the Spanish man of the match would be the commander of the central squadron, who at least met an end worthy of a soldier.